HimizujinEternia Rises - Project Triple-S (New Game Pitches)

Step into a world created by the moderators and admins of these forums.

Moderators: Weremensh, Dom/SlimKop, Moderators, Senior Community Staff, RPG Dungeon Masters

Re: HimizujinEternia Rises - Project Triple-S (New Game Pitches)

Postby balthazar » Thu Aug 09, 2012 4:54 am

Vote submitted.
User avatar
balthazar
 
Posts: 2602
Joined: Wed Feb 25, 2009 11:57 pm
Location: Taking the fight to SPECTRE.

Re: HimizujinEternia Rises - Project Triple-S (New Game Pitches)

Postby HimizujinEternia » Thu Aug 09, 2012 12:06 pm

Nine votes are currently in! Polls are still open to anyone who is interested.
User avatar
HimizujinEternia
Evil Game Minister of DOOM!
 
Posts: 2158
Joined: Sat Mar 15, 2003 1:00 am
Location: I used to suffer from schizophrenia, but we're fine now.

Re: HimizujinEternia Rises - Project Triple-S (New Game Pitches)

Postby HimizujinEternia » Mon Aug 13, 2012 1:15 pm

Well this is awkward. 10 votes in and there's a tie.

Here's how the votes went:

Most Preferred:
Seven Squalls Sector - 4
Sixshooters, Shamans and Steam - 4
Solitude: Soul Sanctum - 2

Solitude also got the most number of least preferred, so it gets cut. However, the second choices for Solitude makes the votes...

Seven - 5
Sixshooters - 5

Give me some time while I look for a way to deal with this.
User avatar
HimizujinEternia
Evil Game Minister of DOOM!
 
Posts: 2158
Joined: Sat Mar 15, 2003 1:00 am
Location: I used to suffer from schizophrenia, but we're fine now.

Re: HimizujinEternia Rises - Project Triple-S (New Game Pitches)

Postby CCC » Mon Aug 13, 2012 1:26 pm

Quick, somebody else vote for Seven Squalls Sector!
User avatar
CCC
 
Posts: 8364
Joined: Wed May 15, 2002 12:00 am

Re: HimizujinEternia Rises - Project Triple-S (New Game Pitches)

Postby Dom/SlimKop » Mon Aug 13, 2012 1:30 pm

Ha! Well, I guess it's a good problem that you come up with ideas people like.
User avatar
Dom/SlimKop
Stealth Mod of DOOM!
Stealth Mod of DOOM!
 
Posts: 5539
Joined: Sun May 05, 2002 12:00 am
Location: The land of crazy drivers

Re: HimizujinEternia Rises - Project Triple-S (New Game Pitches)

Postby HimizujinEternia » Mon Aug 13, 2012 2:03 pm

Dom/SlimKop wrote:Ha! Well, I guess it's a good problem that you come up with ideas people like.


Yes indeed
User avatar
HimizujinEternia
Evil Game Minister of DOOM!
 
Posts: 2158
Joined: Sat Mar 15, 2003 1:00 am
Location: I used to suffer from schizophrenia, but we're fine now.

Re: HimizujinEternia Rises - Project Triple-S (New Game Pitches)

Postby FreakyBoy » Mon Aug 13, 2012 3:33 pm

Are they ALSO tied based on second choice? (ie everyone voted for their first, and the other second)
User avatar
FreakyBoy
Evil Game Minister of DOOM!
 
Posts: 16187
Joined: Tue Aug 24, 2004 12:00 am
Location: The City in New Mexico

Re: HimizujinEternia Rises - Project Triple-S (New Game Pitches)

Postby HimizujinEternia » Mon Aug 13, 2012 3:45 pm

Yup.
User avatar
HimizujinEternia
Evil Game Minister of DOOM!
 
Posts: 2158
Joined: Sat Mar 15, 2003 1:00 am
Location: I used to suffer from schizophrenia, but we're fine now.

Re: HimizujinEternia Rises - Project Triple-S (New Game Pitches)

Postby FreakyBoy » Mon Aug 13, 2012 3:52 pm

In that case, clearly the only solution is to run both.
User avatar
FreakyBoy
Evil Game Minister of DOOM!
 
Posts: 16187
Joined: Tue Aug 24, 2004 12:00 am
Location: The City in New Mexico

Re: HimizujinEternia Rises - Project Triple-S (New Game Pitches)

Postby HimizujinEternia » Fri Aug 17, 2012 10:56 pm

There may be some truth to that, FreakyBoy. There may be some truth to that.

Nevertheless I don't want to run two games at once at the moment, so here's what we're gonna do.

Right now, I personally think Seven Squalls Sector will be the easier game to set up and run, not to mention the more fun game to run. I'm currently in the middle of an interview process with SpaceX (not a joke) as well as wrapping up my current project at work so I'm gonna be kind of busy over the next few weeks, so I won't have anything solid, but I think the way this will have to work is I'll run Seven Squalls Sector, then once it's done (or at least in enough of a rhythm that it's easy to run without hassle) start up Sixshooters, Shamans and Steam.

I hope this is acceptable to y'all.

Now if you'll excuse me my brain is currently fried because of a very stressful day of bug fixing and interviewing.
User avatar
HimizujinEternia
Evil Game Minister of DOOM!
 
Posts: 2158
Joined: Sat Mar 15, 2003 1:00 am
Location: I used to suffer from schizophrenia, but we're fine now.

Re: HimizujinEternia Rises - Project Triple-S (New Game Pitches)

Postby Dom/SlimKop » Mon Aug 20, 2012 10:24 am

Good luck with your interview.
User avatar
Dom/SlimKop
Stealth Mod of DOOM!
Stealth Mod of DOOM!
 
Posts: 5539
Joined: Sun May 05, 2002 12:00 am
Location: The land of crazy drivers

Re: HimizujinEternia Rises - Project Triple-S (New Game Pitches)

Postby HimizujinEternia » Sat Sep 01, 2012 7:43 pm

Locking 'er down.
User avatar
HimizujinEternia
Evil Game Minister of DOOM!
 
Posts: 2158
Joined: Sat Mar 15, 2003 1:00 am
Location: I used to suffer from schizophrenia, but we're fine now.

Previous

Return to Guided RPG

Who is online

Users browsing this forum: No registered users and 2 guests