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 Post subject: Re: Lost Pig (continued)
 Post Posted: Wed Aug 10, 2011 12:17 pm 
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> BURN POLE WITH TORCH
Grunk hold pole in fire. Pole not light on fire, though. It just get all black and sooty.

Gnome say, "It's a shame that someone would want to vandalize this book like that."

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 Post subject: Re: Lost Pig (continued)
 Post Posted: Wed Aug 10, 2011 12:54 pm 
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Location: Probably drunk somewhere. Likely in Northern Virginia or somewhere nearby.
go to crack (or wherever that piece of paper is)
use pole on piece of paper

Black and white are opposites :sasha:

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 Post subject: Re: Lost Pig (continued)
 Post Posted: Wed Aug 10, 2011 1:47 pm 
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> GO TO CRACK
Gnome not even look when Grunk go.

Hole
Grunk at bottom of deep hole. But hole not so dark, now. There stairway that go up at west side, but that broken. Ground by stair broken too: there big crack in it. Crack not so dark now too. At east side of hole, there tunnel that go east. Tunnel not like stair and ground, because it not broken. But it not dark either.


> USE POLE ON PIECE OF PAPER
Grunk not know what that mean.

Remember, USE is too generic a verb. What you're trying to do is GET the paper...

> GET PAPER WITH POLE
Grunk stick pole into crack and poke paper with black end of it. Paper stick to end of pole! Grunk pull it back and take paper.

Gold star!

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 Post subject: Re: Lost Pig (continued)
 Post Posted: Wed Aug 10, 2011 1:55 pm 
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>Look at paper
>Read paper

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 Post subject: Re: Lost Pig (continued)
 Post Posted: Wed Aug 10, 2011 2:24 pm 
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Grunk can't read.

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 Post subject: Re: Lost Pig (continued)
 Post Posted: Wed Aug 10, 2011 3:08 pm 
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go to gnome
give gnome paper

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 Post subject: Re: Lost Pig (continued)
 Post Posted: Mon Aug 15, 2011 11:44 am 
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> GO TO GNOME
Gnome Room
This look like room for little person. It have bed that too little for Grunk. It have trunk that too little for Grunk. It have desk that too little for Grunk. Desk have stool that too little for Grunk. Room have doorway to east and west too, but them not so little. That good, because if doorway too little for Grunk, not know how Grunk get back out of room.

Gnome sit at desk with pen and paper.

On top of shelf there ball (that make light).

On top of desk there bottle and pile of paper and book.

Gnome take cup of black water and pour it in cup of red water. Turn into orange water.


> GIVE PAPER TO GNOME
Gnome put away other thing that him working on.

Gnome take paper and look at it.

"Hmm," him say. "This looks like a set of equations. If I don't miss my guess, this is from Mogglev's Shocking Forces." Him set paper on desk, then look at Grunk again. "Probably from my own copy of it."

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 Post subject: Re: Lost Pig (continued)
 Post Posted: Mon Aug 15, 2011 11:58 am 
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>Ask Gnome about equations

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 Post subject: Re: Lost Pig (continued)
 Post Posted: Mon Aug 15, 2011 1:48 pm 
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> ASK GNOME ABOUT EQUATIONS
Grunk not know what Grunk should say about that.

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 Post subject: Re: Lost Pig (continued)
 Post Posted: Mon Aug 15, 2011 2:15 pm 
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>STRIKE PIG WITH POLE

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 Post subject: Re: Lost Pig (continued)
 Post Posted: Mon Aug 15, 2011 2:53 pm 
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Performing implied move command...

> GO TO PIG
Gnome hold up one hand. Say, "Wait just a moment."

Gnome open cover of book. Then turn over page until him find right spot. "Ah, right there!" him say. "That's where the page was cut out from."

Gnome open up desk and take out little pot of goo. Then him smear goo on one edge of page and stick page into book. Then him close book tight and put pot away.

"There... just a moment for it to set, and--" Gnome open book, smiling. "Perfect! Thank you, Grunk. You've been a tremendous help. I only hope that I can return the favor."

[Grunk score go up one.]


> GO TO PIG
Table Room
This room look like it maybe for eating or for play cards or for maybe for just sitting and talking. That because there big table here. Doorway go to northeast and to east. Some person make big marks on wall in this room.

There tall metal box over in corner.

Look like some person come in and make marks on wall here.

Pig here too.

Pig not see Grunk come in. Or maybe it just pretend it not see.


> STRIKE PIG WITH POLE
Grunk not know what that mean.

The typical verb for this in interactive fiction is ATTACK, so...

> ATTACK PIG WITH POLE
Grunk try, but pig not let Grunk get close enough.

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 Post subject: Re: Lost Pig (continued)
 Post Posted: Tue Aug 16, 2011 4:27 am 
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> TELL GRUNK ABOUT GNOME
> PUT COIN IN SLOT
> GET ALL FROM BASKET
> PUT COIN IN SLOT
> GET ALL FROM BASKET
> PUT COIN IN SLOT
> GET ALL FROM BASKET
> PUT COIN IN SLOT
> GET ALL FROM BASKET
> INVENTORY
> PUT COIN IN SLOT
> GET ALL FROM BASKET
> INVENTORY
> PUT COIN IN SLOT
> GET ALL FROM BASKET
> INVENTORY
> PUT COIN IN SLOT
> GET ALL FROM BASKET
> INVENTORY

Let's see how many bricks we can get, shall we?

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 Post subject: Re: Lost Pig (continued)
 Post Posted: Tue Aug 16, 2011 10:43 am 
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build house with bricks

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 Post subject: Re: Lost Pig (continued)
 Post Posted: Tue Aug 16, 2011 12:07 pm 
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> TELL GRUNK ABOUT GNOME
Grunk tell lots of thing to Grunk, but it turn out that Grunk know it all before.

Making it slightly easier on myself...

> PUT COIN IN SLOT, THEN GET ALL FROM BASKET
Clink! Coin gone inside box now.

Grunk remember what happen next!

KA-CHUNK! Thunk! Brick fall out of box into basket.

POW! Clink! Coin fall out of box into basket.

Pig poke nose as basket. But pig not get at stuff inside basket from down on ground.
coin: OK, got it.
brick: OK, got it.


> PUT COIN IN SLOT, THEN GET ALL FROM BASKET
Omitting the brick-getting procedure for brevity.

Pig walk northeast.

> PUT COIN IN SLOT, THEN GET ALL FROM BASKET
(...)

> PUT COIN IN SLOT, THEN GET ALL FROM BASKET
(...)

> INVENTORY
Grunk have:
six brick
coin
chair (on fire)
whistle
hat
key
pole (black and sooty)
torch (on fire)
pants (black and sooty and wet) (Grunk wearing them)


> PUT COIN IN SLOT, THEN GET ALL FROM BASKET
(...)

> INVENTORY
Grunk have:
seven brick

Omitting remaining inventory items, as they haven't changed.


> PUT COIN IN SLOT, THEN GET ALL FROM BASKET
(...)

> INVENTORY
Grunk have:
many brick

(...)

> PUT COIN IN SLOT, THEN GET ALL FROM BASKET
Clink! Coin gone inside box now.

Grunk remember what happen next!

KA-CHUNK! Clink! Coin fall out of box into basket.

Look like there no more brick inside box. But maybe there more brick later. Grunk have enough for now.
OK, got it.


> INVENTORY
Grunk have:
many brick

(...)

Stopping here, obviously.


> BUILD HOUSE WITH BRICKS
Grunk not know what that mean.

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 Post subject: Re: Lost Pig (continued)
 Post Posted: Tue Aug 16, 2011 12:14 pm 
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>Drop All Bricks
>Look at Pig

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