Lost Pig (continued)

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Re: Lost Pig (continued)

Postby AlternateTorg » Thu Aug 25, 2011 12:04 pm

Sorry, guys, the online interpreter I'm using is wigging out right now. I'll do your commands as soon as I can.
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Re: Lost Pig (continued)

Postby AlternateTorg » Thu Aug 25, 2011 12:27 pm

Ah, figured out how to get it to use a different proxy, and now it's working. Here we go:


> GO TO GNOME
Gnome Room
This look like room for little person. It have bed that too little for Grunk. It have trunk that too little for Grunk. It have desk that too little for Grunk. Desk have stool that too little for Grunk. Room have doorway to east and west too, but them not so little. That good, because if doorway too little for Grunk, not know how Grunk get back out of room.

Gnome here looking at book.

On top of shelf there ball (that make light).

On top of desk there book.

Gnome not look up when Grunk come in.


> SING
La la la! Grunk telling story!

Squeeeeee. Squeeee! Squeeeeeeee!

Pig sing too!

Gnome wince.


> SING (repeating until song is over)
La la la! Story not too big.

Squee. Squeeeeee. Squeeee!

Gnome flip over page and keep reading.

La la la! It all about Grunk.

Squeeeeee. Squeeeeee. Squeeeeee.

La la la! And it all about pig!

Squeeee. Squeeee. Squeeeeee.

Gnome turn page to very beginning of book and start again.

La la la! Grunk out at night time.

Squeeeeeeee! Squee. Squeeeeee.

La la la! Looking all around.

Squeeeeeeee. Squeeeeee.

Gnome flip over page and keep reading.

La la la! Grunk fall down hole.

Squee! Squee!

Gnome point to spot in book. "Aha."

La la la! End up under ground!

Squeeee. Squeeeeee. Squeeeeee.

Gnome hit desk with fist. "
Grunk!" him shout, "Would you please quit that infernal caterwauling?" Then him look at pig. "And that goes for you, too!"

Pig stick tongue out at gnome.

La la la! Grunk run into pig.

Squee. Squeeeeee. Squeeee!

Gnome wince.

La la la! Then meet little man.

Squeeeeeeee. Squeeeeee. Squeeeeee.

La la la! Find some strange toy.

Squeeeeee. Squeeeeee!

La la la! And maybe think up plan!

Squeeee. Squeeeeee!

Gnome nod head. Gnome must agree with book. But Grunk not hear book say anything.

La la la! That end of song. So Grunk just go la la la some more!

Squeeeeee. Squeeeeee! Squeeeeeeee!


Grunk think that great song. Pig think so too. Gnome maybe not think it so great.

> GO TO CURTAIN
Fountain Room
All wall in this room glow. It bright, just like day time. Except that instead of sun, it wall that glow. And instead of grass and tree, it square room with four wall. And instead of outside, it all under ground. But beside those thing, it just like it! Tunnel keep going out to east and west, but normal doorway go north and southeast and southwest.

In middle of room, there fountain. But fountain not have any water.

South wall have big flamey curtain hanging on it.


> LOOK BEHIND CURTAIN
But curtain all on fire!

Pig peek over at curtain too.


> SING TO CURTAIN
La la la! Grunk telling story!

Squeeeeee. Squeeeeee!


No, no, not that again!

> GO TO GNOME
Gnome Room
This look like room for little person. It have bed that too little for Grunk. It have trunk that too little for Grunk. It have desk that too little for Grunk. Desk have stool that too little for Grunk. Room have doorway to east and west too, but them not so little. That good, because if doorway too little for Grunk, not know how Grunk get back out of room.

Gnome here looking at book.

On top of shelf there ball (that make light).

On top of desk there book.


> ASK GNOME ABOUT WAY OUT
Grunk ask gnome if there any exit out of shrine.

Gnome say, "Well, you already know about the main entrance." Then him smile. "I won't say that there isn't another way out. But I think you should find it for yourself."

[Grunk can try TELL GNOME ABOUT ENTRANCE. And probably lots of other thing too.]


Grunk hate cryptic little gnomes. Maybe Grunk try eat gnome, and gnome talk more. Grunk smart. Grunk learn that from Russian Mafia.

Following suggested conversation topic...


> TELL GNOME ABOUT ENTRANCE
Grunk tell gnome about how Grunk fall down stair.

Gnome say, "You may remember a few months ago, when the ground around here shook for several hours."

Gnome right! Grunk remember that.

"I believe it was due to a careless mage testing some new spell for manipulating earth. Fortunately for me, this shrine was only at the very edge of its range, or else the ceiling above us might have suffered the same fate as that stairway."

Gnome look confused. Then gnome look surprised. Then gnome look happy. That must be good book.

[There probably lots of thing Grunk can talk about. But Grunk not think of them right now.]


> TELL GNOME ABOUT PIG
Grunk tell gnome all about how pig get away from farm and then Grunk look for pig and Grunk find pig and then Grunk figure out how Grunk can catch pig again and then Grunk do it and now Grunk have pig. Gnome smile. "That was a pretty clever solution there, Grunk. I knew you were smarter than a pig."

Hear that, pig? Grunk smart one here. Oh yeah.
Bwahaha!

[There probably lots of thing Grunk can talk about. But Grunk not think of them right now.]


> TELL PIG ABOUT GNOME
Pig look away from Grunk. Then pig snarl and oink and oink and oink.

Gnome close up book and push it to other side of desk.

[Grunk can try ASK PIG ABOUT MISSING PAGE or ASK PIG ABOUT RUST-PROOF PAPER or ASK PIG ABOUT STATUE OF GNOME. And probably lots of other thing too.]


> ASK PIG ABOUT WAY OUT
Pig shrug.

Gnome open up desk drawer and take out tray with lots of different cup and tube and jar and bottle and thing on it.

[Grunk can try ASK PIG ABOUT MISSING PAGE or ASK PIG ABOUT RUST-PROOF PAPER or ASK PIG ABOUT STATUE OF GNOME. And probably lots of other thing too.]


> ASK GNOME FOR PILE OF PAPER
Grunk ask what gnome draw.

Gnome say, "Oh, they're just some schematic diagrams for my next project."

[There probably lots of thing Grunk can talk about. But Grunk not think of them right now.]


> INVENTORY
Grunk have:
six brick
pig (not happy)
coin
chair (on fire)
whistle
hat
key
pole (black and sooty)
torch (on fire)
pants (black and sooty and wet) (Grunk wearing them)

Gnome put little bit of gunk from one tube into other tube. But gunk not mix. Just make two gunk.


> EAT PIG
Pig look tasty. But boss tell Grunk, bring pig back to farm.

But pig look really tasty...

But boss say that if Grunk not bring back pig, Grunk not bring back Grunk!

But it still look like one tasty pig. Should Grunk really eat pig? Really? Doooo it...

Gnome look at one tube. Then at other tube. Both tube look same to Grunk. Wonder if gnome forget which tube which.


> EAT PIG
Maybe Grunk just have little taste.

*CHOMP* *MUNCH* *NUMF* *SCRUMF* *CRUNCH* *GULP* *BURP*

Yum!

Uh oh.

Oh no. Pig gone! It all Grunk fault. Grunk eat pig, and now Grunk not allowed back on farm. What Grunk do?

Grunk have to stay here under ground. For ever and ever and ever. Hope gnome not mind.

Uh oh. And now Grunk need eat hat, too!


*** Grunk not bring pig back to farm ***


Grunk have 5 out of 7 that time.

Time for Grunk to RESTART or RESTORE a saved story or UNDO what Grunk just do or tell FULL score or just QUIT?


> FULL
Grunk get point for this stuff:

1 hear where pig at
1 get coin
1 unlock chest
1 give whole book to gnome
1 get pig (yay!)

That make 5 out of 7 that time.

Time for Grunk to RESTART or RESTORE a saved story or UNDO what Grunk just do or tell FULL score or just QUIT?


> UNDO
Gnome Room
[OK, Grunk not do that.]
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Re: Lost Pig (continued)

Postby Funky Honky » Thu Aug 25, 2011 3:39 pm

GO TO STREAM
FILL HAT WITH WATER
GO TO CURTAIN
POUR WATER ON CURTAIN
LOOK BEHIND CURTAIN
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Re: Lost Pig (continued)

Postby Kajin » Thu Aug 25, 2011 3:56 pm

>GO TO STATUE
>GIVE TORCH TO STATUE
>PUT HAT ON STATUE


Let's see if that does anything worthwhile.
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Re: Lost Pig (continued)

Postby AlternateTorg » Thu Aug 25, 2011 11:27 pm

> GO TO STREAM
Gnome not even look when Grunk go.

Cave With Stream
Tunnel from west end at little cave here. Wide stream block way to east, but that OK, because there just wall on other side, not more tunnel. Wall with pretty picture on it. Stream pretty too. Make pretty sound. This nice place.

There stone bench next to stream.

Pig wiggle away from chair. Maybe chair too hot for pig.


> FILL HAT WITH WATER
Grunk fill up hat with water.

> GO TO CURTAIN
Fountain Room
All wall in this room glow. It bright, just like day time. Except that instead of sun, it wall that glow. And instead of grass and tree, it square room with four wall. And instead of outside, it all under ground. But beside those thing, it just like it! Tunnel keep going out to east and west, but normal doorway go north and southeast and southwest.

In middle of room, there fountain. But fountain not have any water.

South wall have big flamey curtain hanging on it.

Pig try getting comfy, but it not look easy when pig under Grunk arm.


> POUR WATER ON CURTAIN
Grunk pour water over curtain. Now it wet. But fire just too big. Curtain still burning, and it dry up quick.

> LOOK BEHIND CURTAIN
But curtain all on fire!

Pig peek over at curtain too.


> GO TO STATUE
Statue Room
This room have two big picture that face each other. West wall have picture on it and east wall have different picture on it. Grunk think both picture really just part of wall, though. South wall have doorway in it and north wall not have anything in it.

Statue of little man stand here, up on big stone block.

Pig look at statue. Then pig point one foot out and put one foot up in air. Silly pig.


> GIVE TORCH TO STATUE
OK, Grunk put torch into statue hand.

Grunk hear loud noise like rock dragging on rock. Then part of north wall open up!

[Grunk score go up one.]


> PUT HAT ON STATUE
OK, Grunk put hat on statue head.

Pig yawn.
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Re: Lost Pig (continued)

Postby Funky Honky » Fri Aug 26, 2011 12:25 am

Grunk wonder if throwing lots of water by going back and forth would make difference. Grunk then forget what he was thinking about and go looking for noise.

LOOK
GO TO SHELF
GO TO CLOSET
GO TO GNOME
GO TO STREAM

Grunk happy he still has map.
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Re: Lost Pig (continued)

Postby AlternateTorg » Fri Aug 26, 2011 11:27 am

> LOOK
Statue Room
This room have two big picture that face each other. West wall have picture on it and east wall have different picture on it. Grunk think both picture really just part of wall, though. South wall have doorway in it and north wall have secret door in it.

Part of north wall open up like door!

On top of statue head there hat.

Statue of little man stand here, up on big stone block. It have burning torch in one hand.

Pig try getting comfy, but it not look easy when pig under Grunk arm.


> GO TO SHELF
Shelf Room
There lots of shelfs in this room. Them on every wall. This room probably have lots and lots of thing in it before. But shelfs all empty now. Grunk not see any thing there at all. Doorway to northwest go back to bright room. Other doorway go west.

There open stone chest at back of room.


> GO TO CLOSET
Gnome Room
This look like room for little person. It have bed that too little for Grunk. It have trunk that too little for Grunk. It have desk that too little for Grunk. Desk have stool that too little for Grunk. Room have doorway to east and west too, but them not so little. That good, because if doorway too little for Grunk, not know how Grunk get back out of room.

Gnome sit at desk with pen and paper.

On top of shelf there ball (that make light).

On top of desk there bottle and pile of paper and book.

Gnome look up at Grunk and nod.

Gnome look at paper like him not know what it mean. Grunk sure that Grunk not know what it mean.


> GO TO GNOME
Grunk already there!

Gnome close both eye and draw without looking. Then gnome open one eye and look at paper. Then gnome scowl at paper.


> GO TO STREAM
Gnome say, "Don't be a stranger," as Grunk walk out.

Cave With Stream
Tunnel from west end at little cave here. Wide stream block way to east, but that OK, because there just wall on other side, not more tunnel. Wall with pretty picture on it. Stream pretty too. Make pretty sound. This nice place.

There stone bench next to stream.



MAP OF PLACE UNDERGROUND
Code: Select all
                 |
                 |
            +----|---+
            | Statue |
            |  Room  |
            +----|---+
                 |
+------+   +-----|----+   +--------+
|      |   |          |   |  Cave  |
| Hole ----- Fountain -----  with  |
|      |   |   Room   |   | Stream |
+------+   /----------\   +--------+
          /            \
         /              \
+-------/   +--------+   \-------+
|       |   |        |   |       |
| Table ----- Closet ----- Shelf |
| Room  |   |        |   | Room  |
+-------+   +--------+   +-------+
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Re: Lost Pig (continued)

Postby Funky Honky » Fri Aug 26, 2011 11:33 am

GO TO STATUE
GO THROUGH SECRET DOOR
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Re: Lost Pig (continued)

Postby AlternateTorg » Fri Aug 26, 2011 11:53 am

> GO TO STATUE
Statue Room
This room have two big picture that face each other. West wall have picture on it and east wall have different picture on it. Grunk think both picture really just part of wall, though. South wall have doorway in it and north wall have secret door in it.

Part of north wall open right now, just like door.

On top of statue head there hat.

Statue of little man stand here, up on big stone block. It have burning torch in one hand.


> GO THROUGH SECRET DOOR
Windy Cave
Wow, this just like real cave! It have big pointy rock that stick down from up high, and it have big pointy rock that stick up from ground, and it even have dark and twisty tunnel that go north!

There lots of wind that come from north. Must be tunnel that go to other place. Wind smell like fresh air, so maybe tunnel go outside.

Secret door in south wall not look so secret from here. Door still open right now.

Pig try getting close to brick, but Grunk keep pig on one side and brick on other.



MAP OF PLACE UNDERGROUND
Code: Select all
                 |
                 |
            +----|---+
            | Windy  |
            |  Cave  |
            +----|---+
                 |
            +----|---+
            | Statue |
            |  Room  |
            +----|---+
                 |
+------+   +-----|----+   +--------+
|      |   |          |   |  Cave  |
| Hole ----- Fountain -----  with  |
|      |   |   Room   |   | Stream |
+------+   /----------\   +--------+
          /            \
         /              \
+-------/   +--------+   \-------+
|       |   |        |   |       |
| Table ----- Closet ----- Shelf |
| Room  |   |        |   | Room  |
+-------+   +--------+   +-------+
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Re: Lost Pig (continued)

Postby Funky Honky » Thu Sep 01, 2011 5:12 pm

Grunk wonder where everybody went... oh well, Grunk does what needs to be done.
GO NORTH
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Re: Lost Pig (continued)

Postby AlternateTorg » Tue Sep 06, 2011 10:51 am

Sorry I didn't reply earlier... got busy for a bit...

> GO NORTH
When Grunk go into windy tunnel, wind blow hard. Chair go out! That leave Grunk in dark! But Grunk find way back to secret door before getting lost. That close one.

Windy Cave
Grunk glad that door open. This place pretty dark. It even more dark in tunnel that go north. Seem like there lots of dark place around here. Maybe that because Grunk under ground. There more light on other side of open door, though.

There lots of wind that come from north. Must be tunnel that go to other place. Wind smell like fresh air, so maybe tunnel go outside.

Secret door in south wall not look so secret from here. Door still open right now.

Little wind blow through.
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Re: Lost Pig (continued)

Postby AlternateTorg » Thu Sep 15, 2011 10:57 am

Grunk not know what to do. But Grunk so close. Grunk not give up now.
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Re: Lost Pig (continued)

Postby Steave » Thu Sep 15, 2011 10:15 pm

>go to stream
>get water
>go to chest
>put water in chest
>remove pants
>light pants
>look at pants
>go to statue
>light chair
>north
>north
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Re: Lost Pig (continued)

Postby AlternateTorg » Fri Sep 16, 2011 10:59 am

Grunk not have hat. Grunk go get hat first.


> GO TO STATUE
Statue Room
This room have two big picture that face each other. West wall have picture on it and east wall have different picture on it. Grunk think both picture really just part of wall, though. South wall have doorway in it and north wall have secret door in it.

Part of north wall open right now, just like door.

On top of statue head there hat.

Statue of little man stand here, up on big stone block. It have burning torch in one hand.


> GET HAT
OK, got it.

Pig try climbing into chair, but not quite make it.



Okay, now Grunk go get water.


> GO TO STREAM
Cave With Stream
Tunnel come to little cave here, but wide stream block way east. Grunk not see much on other side. Not know if tunnel keep going or stop here. Only light that Grunk see come from bright room, far off to west. But Grunk hear lots of water.

There stone bench next to stream.

Pig point nose at bench. Then look at Grunk.


> PUT WATER IN HAT
Grunk fill up hat with water.

> GO TO CHEST
Shelf Room
There lots of shelfs in this room. Them on every wall. This room probably have lots and lots of thing in it before. But shelfs all empty now. Grunk not see any thing there at all. Maybe Grunk see more if Grunk have torch that on fire. But probably not, because lots of light come from northwest doorway. There doorway to west too.

There open stone chest at back of room.

Pig try jumping onto shelf, but Grunk hold on tight.


> PUT WATER IN CHEST
Grunk pour out water into chest. When water touch powder, it make fire! Now black powder on fire!

> REMOVE PANTS
OK, pants off.

Pig look other way.


> LIGHT PANTS
(with black powder)
(Grunk dry pants off first)
It not long before fire make pants nice and dry.

Grunk set pants on fire. Mmm. Grunk like fire.

Pig watch fire in chest.

Fire in chest not so big now.


> LOOK AT PANTS
GRUNK PANTS ON FIRE!

Fire in chest get so little that it not there at all anymore.


> GO TO STATUE
Statue Room
This room have two big picture that face each other. West wall have picture on it and east wall have different picture on it. Grunk think both picture really just part of wall, though. South wall have doorway in it and north wall have secret door in it.

Part of north wall open right now, just like door.

Statue of little man stand here, up on big stone block. It have burning torch in one hand.

Pig look at statue. Then pig point one foot out and put one foot up in air. Silly pig.


> LIGHT CHAIR
(with torch)
Grunk set chair on fire. Mmm. Grunk like fire.


> NORTH
Windy Cave
Wow, this just like real cave! It have big pointy rock that stick down from up high, and it have big pointy rock that stick up from ground, and it even have dark and twisty tunnel that go north!

There lots of wind that come from north. Must be tunnel that go to other place. Wind smell like fresh air, so maybe tunnel go outside.

Secret door in south wall not look so secret from here. Door still open right now.


> NORTH
When Grunk go into windy tunnel, wind blow hard. Chair go out! And pants! That leave Grunk in dark! But Grunk find way back to secret door before getting lost. That close one.

Windy Cave
Grunk glad that door open. This place pretty dark. It even more dark in tunnel that go north. Seem like there lots of dark place around here. Maybe that because Grunk under ground. There more light on other side of open door, though.

There lots of wind that come from north. Must be tunnel that go to other place. Wind smell like fresh air, so maybe tunnel go outside.

Secret door in south wall not look so secret from here. Door still open right now.

Grunk feel draft.



By the way, since the torch (currently held by the statue) and the tapestry are both lit, you can use either of them to ignite other objects. You only need to dump water in the chest when you can't get at any flaming objects. As the tapestry seems to be permanently on fire, you should need the chest anymore.
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Re: Lost Pig (continued)

Postby CCC » Thu Jan 19, 2012 5:18 am

> LIGHT PANTS WITH TORCH
> GO TO GNOME
> TELL GNOME ABOUT SECRET DOOR
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