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Stan Cold wrote:The Emperor: The ability to command through names.
Wheel of Fortune: Precognition of up to two minutes. Like Next, if it wasn't such a terrible movie.
Temperance: Incredible feats of balance.
AlternateTorg wrote:My desired powers for Ginger:
Mystical Vision: Ginger has a "sixth sense," an intuition that helps her to discover hidden items, understand the workings of unknown devices, learn where the party should go, and perhaps even see small glimpses of the future. It can come by her focusing her mind on the object or topic upon which she wishes to gain knowledge, or it may come without conscious intent as a result of her heightened awareness.
Mental Manipulation: Ginger can manipulate the minds of others. Depending on the strength of her powers and the target's mind, she may plant subtle suggestions, cause hallucinations, or even dominate the mind of another, causing them to say or do as she desires. It is not unlike how Obi-Wan Kenobi is portrayed using the force in A New Hope. "These are not the droids you're looking for."
Influence of Earthly of Forces: Ginger can harness natural forces and direct them: e.g. change the path of running water, turn the direction of wind, redirect a lightning bolt, and even alter gravitational force within a small area.
weatherwax wrote:Okay, I've decided:
The Fool -- Teleportation
The Lovers -- Seduction/temptation. In more than just sexy ways -- the ability to tempt with deepest, darkest dreams and such. Kind of a peid piper thing. A glamour, because I'm pretty sure the Lady can't actually GRANT the dreams or that any seduction will come to fruition for the seduced. Just convince the other party that things will happen if they follow her and listen to her.
The Hanged Man -- The Lady's blood spilled (sacrifice) can create a shield of protection (though I'm not sure how to apply it to the party). Protection from the worldy (injury) and the divine (death).
Dom/SlimKop wrote:Well, the oracles in Delphi were a link between the divine and the worldly, but that may not fit. As for the blood power, it could also make anyone who shed your blood apathetic about continuing. Sort of a defense through apathy. : )
As for the Kid's powers:
Moon: Nightmare powers.
Star: Intuitive flashes.
Hermit: Mind shield.
I like all of those.
CCC wrote:Okay then, for Enver's three powers I'm thinking All Languages; Animal Languages; and True Speech (knowing the true name of nitrogen).
He knows all those other languages, partially due to lots of experience, but mainly because they're all, in some way, lesser reflections of True Speech.

Ruan wrote:CCC wrote:Okay then, for Enver's three powers I'm thinking All Languages; Animal Languages; and True Speech (knowing the true name of nitrogen).
He knows all those other languages, partially due to lots of experience, but mainly because they're all, in some way, lesser reflections of True Speech.
So comprehends/speaks all languages, can speak to animals (keep in mind that animal speech is limited to the intelligence of said animal), and true speech (i.e, the knowing of true names). That said, why nitrogen?



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